Game Update: New ARC Operation & Weapons [June 2024]

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https://c2c.fp.guinfra.com/file/69cc5c0f57479067dee36c27KWNq2daA03

https://c2c.fp.guinfra.com/file/69cc5c12a5c1ecf02df58b05qo7Wtgjw03

Game Update and New Content

As the hurricane fades, a wave of fresh challenges emerges for players to tackle.

Speranza buzzes with rumors about a new ARC operation, shifting enemy dynamics, and mysterious aerial activities.

Meanwhile, Tian Wen dedicates efforts to advancing combat technology, while Shani and Celeste strive to secure aerial surveillance.

What discoveries lie ahead remain uncertain.

Key updates include:

  • Introduction of the "Close Scrutiny" map condition, enhancing the ARC operation experience.
  • Addition of the ARC weapon "Vaporizer," offering new tactical options.
  • New legendary energy shotgun named "Dolabra" now available.
  • "Canto," a rare medium ammo SMG, joins the arsenal.
  • Deployment of the rare "Surge Coil" device to support players in the field.
  • Players can now work towards building the high-gain antenna project.
  • Shredders have been incorporated into all maps, increasing environmental hazards.
  • Enhanced scrappy feeding mechanics provide a boost to players.
  • New cosmetic sets introduced: the "Wasp Hunter" set and the "Brigade" set, allowing for fresh customization.

https://c2c.fp.guinfra.com/file/69cc5c14ffd4e6fee50ea49ar3yzQjAw03

Loot value in all locked rooms has been enhanced, with the amount scaling according to the rarity of the key used.

Players customizing their own loadouts now have a higher chance of entering newly started servers.

Crafting mechanics have received various enhancements for a better experience.

Console users can now choose to hide the HUD for a cleaner interface.

https://c2c.fp.guinfra.com/file/69cc5c18cb4572d601fd48d7qluoAG4o03

Rocketeers now sustain less damage from collisions and will no longer be destroyed instantly when stunned upon impact.

The likelihood of multiple fireflies spawning together has been reduced.

Arc characters can now detect players positioned very close directly in front of them more quickly.

Players can recycle free augments into 6 plastic and 6 rubber components.

The firefly burner has received an enhanced "extra-spicy" feature.

Loot value in all locked rooms has been increased, with the amount scaling according to the rarity of the key used.

Baron husks now drop more loot.

Players who customize their loadouts are more likely to join newly created servers.

Developer insight: To better understand how free loadouts affect gameplay, matchmaking will now favor placing players with custom loadouts into fresh servers.

However, this adjustment isn’t absolute, as factors like map selection, time zone, and region will still influence player availability and matchmaking. We will monitor matchmaking times closely since this change can impact them.

Free loadouts are designed as a safety net for a player’s economy, allowing cautious players to rebuild, complete tasks, or make progress without undue disadvantage.

https://c2c.fp.guinfra.com/file/69cc5c1c68ce313bd2499fb7xiFftWga03

  • Sprinting animations have been smoothed out, reducing pose popping and enhancing transitions from idle to movement.
  • The jitter effect on comet heads has been resolved.
  • Corrected the misplacement of weapon models during automatic re-equipping animations after door breaching.
  • Fire damage no longer erroneously triggers bullet hit reactions.
  • Stability improvements have been made to proximity voice chat for a better communication experience.
  • Indoor wind sounds have been removed to prevent confusion with player-generated noises such as looting.
  • Restored missing secondary-use audio for the arc power core and reinstated repair sound effects when fixing another player's armor.
  • Positional audio for other players has been enhanced to offer clearer spatial awareness.
  • Door opening and closing noises can now be heard from greater distances.
  • Directional audio for flying arc entities has been upgraded.
  • Sound filtering has been adjusted to better clarify audio coming from behind the player.
  • Added variations to bullet impact indicator sounds at long range to improve hit feedback.
  • Weapon audio latency has been significantly reduced on Windows systems with at least 16 GB of RAM.
  • Continuous-fire weapon audio responsiveness has been improved, minimizing delay and desynchronization when releasing the trigger.
  • Tab navigation sounds in the UI are now functional when using a gamepad.
  • Behavior of stunned comets has been refined.
  • Arc target selection has been optimized to allow more fluid switching between targets, reducing fixation on the initial target.
  • Fixed an issue where flying arc entities, especially fireflies, would spawn inside walls and attack players through walls and floors in Stella Montis.
  • All player interactions are disabled while grabbed by a tick, except the option to fight it off.
  • Animation issues affecting parts of the low bun and curly mullet hairstyles have been fixed.
  • Resolved a bug causing beards to disappear when certain headgear is worn.

https://c2c.fp.guinfra.com/file/69cc5c1ff7a5dc67902cb38chTc25DJV03

Zip lines and ladders can no longer be used while transporting objects like field crates; the carried item will be dropped upon grabbing them.

Aiming assistance for gamepads has been implemented for both leaper legs and core.

The remote raider flare can now be deactivated using the mine sweeper skill.

An issue causing potential fall damage during vault attempts on comets has been resolved.

Players joining very near the end of the late-join phase will no longer risk having an arc spawn directly on them immediately.

Equipping weapons, tools, or quick-use items is no longer delayed or blocked by pressing the left or right mouse button while unarmed.

Eliminations achieved with the trailblazer or shrapnel grenade now properly contribute to unlocking the "horseshoes and hand grenades" achievement.

https://c2c.fp.guinfra.com/file/69cc5c2205891bf86982d6444YCMGO0203

Game Update Highlights

Shredders now appear across all maps, with specific conditions applying to Dam Battlegrounds.

Several out-of-bounds and stuck locations have been resolved, including a tutorial exploit and problematic elevator shafts.

Sentinel spawns have been increased and their placement made more reliable on multiple maps.

Navigation for Leapers, Bombardiers, and Bastions has been improved through adjusted area coverage.

Terrain issues like clipping, floating objects, and gaps have been fixed, and a missing wall in the security lobby was restored.

On Old Town, certain streets have been opened to allow the ARC vehicle freer movement.

The variety and distribution of Leapers, Bombardiers, Bastions, and Rocketeers have been enhanced for the Night Raid condition.

For the Locked Gate, side entrances now synchronize with the main gate, and security codes are sourced from printers instead of containers, expiring upon extraction.

Resource availability is improved with more mushroom spawn locations.

During the Launch Tower loot condition, completing the rooftop activity now has a higher chance for high-tier loot.

The Hurricane condition sees a reduction in Comets.

A delay has been added between the final antenna activation and the bunker opening for the Hidden Bunker condition.

https://c2c.fp.guinfra.com/file/69cc5c24f121b2d2297e6358CxtoWd6t03

Gain the upper hand with refined visual fidelity and smoother gameplay.

Climbing interactions are now more immediate and intuitive.

Say goodbye to erratic sprint behavior when combining movement and firing actions.

Texture streaming has been overhauled for greater stability, especially on less powerful hardware.

Experience fewer performance hiccups and a more consistent frame rate.

Visual immersion is enhanced with reduced shadow and environmental object 'popping'.

Shadows cast by foliage now behave correctly, eliminating distracting flicker.

Advanced upscaling technologies from Intel and AMD have been updated to their latest SDK versions.

AMD FSR receives additional tuning for sharper image quality and better responsiveness.

Critical quest fixes ensure items behave as intended in 'After Rain Comes' and effects sync properly in 'A Dead End'.

The quest tracking system has been reworked to prevent potential progression blockers and provide clearer objectives.

Progress bars now visually communicate potential consequences for failed extractions.

Enhanced stability resolves crashes in the tutorial and when loading into the practice range.

Crafting receives a quality-of-life overhaul.

Source missing materials directly from the crafting interface without navigating away.

Recycle, refine, or purchase components all within the same streamlined window to complete your projects.

https://c2c.fp.guinfra.com/file/69cc5c288088cd4547d71b4dl677aKB203

Selecting one matchmaking preference, such as fill squad or solo vs. squad, now automatically disables the other option.

A matchmaking timer has been added and is visible at the bottom of every screen, positioned next to the chosen destination.

An issue causing stash overflow to appear incorrectly when removing mods via the inspect screen has been resolved.

The store tab now highlights new items with a marker whenever the store rotation updates.

The camera zoom controls for gamepads are no longer inverted on the decks and store interfaces.

Several throwable items now correctly display their action prompts, fixing missing text issues.

Console players can now adjust HUD visibility through gameplay options, with the same feature accessible on PC using the F10 key.

The available HUD visibility settings include:

  • Fully visible
  • Crosshair and interactions only
  • Crosshair only
  • Completely hidden

The inventory interface has been enhanced to show the current stash value.

When pinging barricades, the ping indicator now appears directly beside the crosshair instead of being offset.

In character customization, emote tiles now feature a wheel icon to indicate the equipped slot for each emote.

The purchase preview dialog provides a detailed breakdown of the contents included in bundles.

A small preview of bundles is now displayed within the customization screen.

Fixed a bug where the sentinel’s laser length did not match its sight range in certain scenarios.

Resolved instances where arc damage visual effects could be seen through walls under specific conditions.

https://c2c.fp.guinfra.com/file/69cc5c2b8088cd4547d71b6fhDaR3uGo03

The top staircase in Grandioso Apartments may not be visually present despite its physical collision.

Persistent audio from a destroyed Comet can occasionally linger.

A Firefly might vanish after idling, leaving behind a dropped incendiary grenade.

Rapidly clicking to equip quick-use items can sometimes prevent activation, requiring a button release and repress.

An invisible collision box exists beneath certain turrets on Buried City and Spaceport.

Shredders are found floating near the ceiling in specific rooms of the Hidden Bunker.

Interrupting a search of the Baron Husk can result in broken player animations.

When switching views, the 'Purchase Raider Tokens' page may incorrectly overlay the Inbox and Profile pages.

Arc units can spawn embedded within the geometry on the Dam.

Flying Arc enemies may occasionally become stuck in an idle state.

Firing with an empty magazine initiates a reload, after which the weapon may automatically fire one shot without a trigger press.

Helmet visors can turn transparent following the player's first extraction.

About the ARC Raiders Steam and Steam ReView

In the gripping world of arc raiders, players embark on perilous missions across a mechanized dystopia, where every decision carries weight. The game masterfully blends cooperative strategy with sudden player-versus-player encounters, creating unpredictable and thrilling sessions. While the stunning environments and tight gameplay are major highlights, the challenging extraction mechanics demand careful planning and resilience. Overall, arc raiders offers a compelling and high-stakes adventure that has garnered a strong following.

What is the ARC Raiders Steam key?

An ARC Raiders Steam key is a digital license that grants access to the cooperative shooter ARC Raiders on the Steam platform. Once you acquire this arc steam key, you redeem it within your Steam client to permanently add the game to your personal library, unlocking all its features for download and play. This ARC Raiders Steam key serves as your official proof of purchase and is essential for launching the title through Valve's service. It is a secure method to obtain the game digitally, ensuring you receive all future updates and support directly through Steam.

How to buy ARC Raiders Steam key on LootBar?

  1. First, navigate to the official LootBar.gg website and either log into your existing account or create a new one if you are a first-time user.
  2. Once logged in, locate the "game keys" section in the top menu, then specifically select "ARC Raiders Steam" from the available options to proceed with your purchase.
  3. Browse through the listed game keys, choose the one that suits your needs, and add it to your cart.
  4. Click on the "Buy Now" button, review your order, select a preferred payment method, and complete the secure transaction to buy ARC Raiders Steam key.
  5. After payment, fill in any necessary details as prompted and await the delivery of your game key to your account or email.

https://c2c.fp.guinfra.com/file/69788b6e65167598559763bfFCAtmZSg03

What is the best Gaming Top-Up Platform?

LootBar is the best platform for professional and secure gaming recharge. This reputable site has received a high rating of 4.9/5.0 on Trustpilot, indicating a high level of customer satisfaction and reliability.

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